The term ‘opacity’ refers to how transparent a layer is on another. In almost every effect and action you can take in BeFunky, the ability to change opacity will appear.
With photo effects, opacity can be changed depending on how much of the effect you want applied. Lower opacity means you’ll start to only see traces of the effect, while it fades out the transparency. Full opacity means it’s completely opaque. Depending the look you’re going for, you may change your opacity based on if you want an effect to look more extreme or muted.
To change opacity on a layer, add the layer to your canvas. Once it's added you'll see an 'Image Properties' box pop up. Click on Options for a sub-menu, and you'll see the Opacity slider along with a few other layer options.
As you move the slider around, you'll see the transparency of the layer change. Move it down in percentage to lower opacity, and move it up all the way to be fully opaque.
There are also several different option for blending you can use for each layer. The blend modes are lightly separated into categories with other similar modes.
To understand blend modes you'll want to recognize the different layers of colors that are being used to create the blending effect:
- Base color is the original color of the image.
- Blend color is the color being applied through the blending mode you choose.
- Result color is the color resulting from the blend.
Normal - No effect is on the image. This is the layer in it's original form.
Overlay - Creates a blend overlay of the image while also keeping intact the highlights and shadows. Depending on the layer it also screens / multiplies the colors.
Soft Light - Creates a darkened or lightened version of the image's colors with a diffused light effect.
Multiply - Using the color channel information for each image, the values are multiplied to create higher contrast and darker colors.
Screen - Using the color channel information for each image, the values are multiplied to their inverse to create lighter colors with lower values.
Add - Uses color information in each channel and brightens the base color by increasing the brightness.
Darken - Same as 'Lighten' in reverse. Uses darker pixels from each image and replaces them with lighter colored pixels.
Color Dodge - Creates a 'dodge' effect by brightening the color of the base image to reflect the colors in the blend image.
Color Burn - Creates a 'burn' effect by darkening the color of the base image to reflect the colors in the blend image.
Linear Burn - Decreases the brightness in order to reflect the blend image's colors in the base image
Vivid Light - Increases or decreases the image's contrast, depending on the colors found in the blend image, to create a burn or dodge effect.
Linear Light - Increases or decreases the image's brightness, depending on the colors found in the blend image, to create a burn or dodge effect.
Pin Light - Replaces the image's colors, depending on the colors of the blended image.
Exclusion - Creates a lower contrast version of Difference.
Subtract - Uses the color information in each channel to subtract the blend color from the base color.